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Zackary Henderson
Technical Designer
Space Jam
Role(s): Programmer
Engine: Unity
Platform(s): PC
Made at Indie Galactic Space Jam 2016
Space Jam is a rythm game about mining asteroids and processing the ore. It was built to be played using a DDR pad. Both keyboard and DDR pad support work.
Programmer Duties
I was in charge of camera movements, combo and score implementation.
Download here:

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